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Ring Amulet Select

The amulet and ring selection screen.

Amulets are items that provide additional stat bonuses or special abilities to heroes, and are selected by the player before the start of the game. Unlike rings, which are clan-dependent, all heroes have the same selection of amulets. Only one can be equipped at a time.


Image Name Effect Unlock
Scratch Scratch +1 Fight Default
Soak Soak +1 Body Default
Think Think +1 Wits Default
Feel Feel +1 Spirit Default
Writhe Grow +1 Health at Dusk Spirit Stone Victory
Stare Watch[1] Guaranteed first symbol match on Perils Kingslayer Victory
Favour Favour Start with 2 Prestige. You cannot be reduced below 2 Prestige. Prestige Victory
Spoil Spoil +2 Rot Rot Victory
Listen Listener[2] Receive a bonus star after a Multiplayer match! Kickstarter
Dig Dig Gain +3 gold for each Spirit Stone acquired Complete 10 games of Armello
Sprint Sprint[3] End your turn with 1 or more unused AP to gain +1 AP next turn. Complete games with eight different Heroes.
Discipline
Discipline +2 Clan Affinity Dice Bonus Complete 1 Public Multiplayer game of Armello
Resist
Resist Gain +1 Shield in battles and perils. Reach Player Level 10.
Intimidate Amulet
Intimidate Ending a turn next to a creature makes them lose 2 dice in battle until the end of their next turn. Purchase the Rivals DLC.
Harmonise
Harmonise When not corrupted, in battle, all Rot cards in your hand change to Wyld symbols. Complete a Spirit Stone Victory with a Hero from 4 unique Clans.
Decay
Decay[4] Heal 2 health for each Rot gained, limit Corruption Stone Circle damage to 3. Complete a Rot Victory with a Hero from 4 unique Clans.
Ruin
Ruin[5] Visiting Settlements Terrorizes them and grants +1 Gold, +1 Rot and -1 Prestige (you cannot claim them as your own this way) Purchase the Dragon Clan DLC.

References[]

  1. First symbol match is always the leftmost symbol on a peril's rating.
  2. Available only to backers of the Armello Kickstarter campaign.
  3. Formerly, Sprint would have granted +1 AP on death until end of turn.
  4. Formerly, you would have lost 1 health per Rot lost under the Decay Amulet.
  5. While Ruin is equipped, the player can neither liberate settlements nor gain benefit from prior terrorized settlements.
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